Chun Gu

I'm an undergraduate student at Fudan University under the supervision of Prof. Li Zhang.

I'm interested in Computer Vision and Graphics, especially in 3D reconstruction.

Email  /  Github

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Publications & Projects

Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
Yurui Chen*, Chun Gu*, Junzhe Jiang, Xiatian Zhu, Li Zhang
arXiv, 2023
arXiv / project page / code

A unified representation model for large-scale dynamic urban scene reconstruction.

Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
Jian Gao*, Chun Gu*, Youtian Lin, Hao Zhu, Xun Cao, Li Zhang, Yao Yao
arXiv, 2023
arXiv / project page / code

A novel differentiable point-based rendering framework for material and lighting decomposition from multi-view images, enabling editing, ray-tracing, and real-time relighting of the 3D point cloud.

Loading stars... Unofficial implementation of "Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields"
Chun Gu
code

An unofficial pytorch implementation of "Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields" based on multinerf.

clean-usnob Single-view Neural Radiance Fields with Depth Teacher
Yurui Chen, Chun Gu, Feihu Zhang, Li Zhang,
ICLR workshop 2023
arXiv

Combining the (coarse) planar rendering and the (fine) volume rendering to achieve higher rendering quality and better generalizations. A depth teacher net that predicts dense pseudo depth maps is used to supervise the joint rendering mechanism and boost the learning of consistent 3D geometry.


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